Don't really have time to go for a full-blown documentation at this point. I'll try to summarize what's the motivation behind the tool and what it's doing.

There are several gesture recognition projects out there, but if you need to use something really quick with minimal effort, things become tricky.. The existing solutions are not really built to be easily reused and hooked up to your project that really just wants to make use of a kinect sensor. May be some do exist, but I personally haven’t found any that accomplish it the way I think of how a component should be doing it.

With this in mind I decided to build up a component that requires:

  • trivial initialization
  • simple and yet expressive configuration
  • minimum dev effort to:
    • reuse the component
    • extend it for any other purpose

I am still far from the desired fully reusable design, but slowly (as progressing), I’m refactoring the different bits and getting there. Keeping the different concerns separate is a rule of thumb, so that later refactoring is as painless as possible. After all, all this Kinect development is also a fairly new experience for me, so designing correctly for it from the very beginning doesn’t always seem to work fine Smile

If you’re still reading, you might consider continuing with those two pages:

Last edited Aug 8, 2011 at 10:10 AM by minimalistic, version 8

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